Game-of-Life-WSU-CEG4180
v0.1
RefactoringtheGameofLife
|
Classes | |
class | AppletFrame |
class | Cell |
interface | CellGrid |
class | CellGridCanvas |
class | GameOfLife |
class | GameOfLifeControls |
class | GameOfLifeControlsEvent |
interface | GameOfLifeControlsListener |
class | GameOfLifeGrid |
class | Shape |
class | ShapeCollection |
class | ShapeException |
class | StandaloneGameOfLife |
Interface to Game of Life Grid. The CellGridCanvas can deal with any grid, not only the Game of Life. Copyright 1996-2004 Edwin Martin edwin @bit storm .nl
Copyright 1996-2004 Edwin Martin edwin @bit storm .nl
Game of Life v1.4 Copyright 1996-2004 Edwin Martin edwin version 1.0 online since July 3 1996 Changes: 1.1: Double buffering to screen; faster paint 1.2: Arrowkeys changed; better use of `synchronized' 1.3: Choose speed from drop down menu and draw with mouse 1.4: Use Java 1.1 events, remove 13 deprecated methods, some refactoring. 2003-11-08 1.5: Lots of refactoring, zooming, small improvements @bit storm .nl
The control bar at the bottom. Is put in a seperate object, so it can be replaced by another UI, e.g. on a J2ME phone. Copyright 1996-2004 Edwin Martin edwin @bit storm .nl
Game of Life v1.4 Standalone version The standalone version extends the applet version. Copyright 1996-2004 Edwin Martin edwin @bit storm .nl